This skyline is being generated in your tab by @jgengine/core
Make a game that with jgengine.
That sentence is the whole interface — a coding agent builds the rest on a pure-TypeScript SDK. Each pitch you see regrows the city below from one seed, live, using the same generators a shipped game runs.
View source, honestly
That skyline is a function call.
The hero above isn't a render farm loop — it's the published npm package generating a city in your tab. Same code, same seed, same city in the editor, in a game, on a server. Everything on this site that moves is the engine moving.
import { generateCity } from "@jgengine/core/world/cityGenerator";// The skyline on this page — streets, lots, loops — comes from this// one call, running in your browser tab. No video, no mockup.const city = generateCity( { seed: "neon-harbor-042", // the HUD shows the seed on screen now streets: { gridness: 0.88, boulevards: 0.32, winding: 0.12 }, lots: { footprint: { w: 13, d: 11 }, setback: 3 }, }, 230, 230,);// → identical city on every machine: deterministic by contract.The same generator with sliders: gridness, winding, boulevards, lots — regrown live in 3D on every drag, plus the exact RPC to bake your layout into a game.
CapabilitiesEvery system, runningWind fields swaying grass, cables you can drag, terrain you can reshape — live specimens next to the few lines that import them.
GamesPlay what agents builtWhole games built on the SDK, playable right here — the proof that the one sentence works end to end.
How it works
From prompt to playable in three moves
Open any coding agent
Claude Code, Cursor, Codex, Copilot — whatever you already use. No special install for you.
Say the line
Make a game that … with jgengine. That is the whole interface. The agent uses the CLI and skills underneath.
Play the result
A complete, verified game on the SDK — not a demo slice — built from the same skills this site documents.
you
The SDK
Eight packages, one-directional layering
core imports nothing. Every layer above it earns its dependencies. Your game imports what it needs and nothing more.
Render shell
React + three.js — the only package that renders
Bindings & hosts
React UI · Convex adapters · Node host
Transport & persistence
import core and nothing else
Foundation
zero dependencies
Your next game is one prompt away.
Paste this into your agent. That is how people build with JGengine outside the monorepo.
Make a game that ... with jgengine